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USING OBJECTS IN RANGED COMBAT ATTACKS

A character holding an object may throw it at a
single opposing character; a character holding
an object does not have to attack with the object
when given a ranged combat action. To throw an
object, give the character a ranged combat action
and make a ranged combat attack, even if its range
value is 0. Regardless of the attacker’s Range
Value, light objects can be thrown 8 squares; heavy
objects, 6 squares. Regardless of the attacker’s
damage value, a successful ranged combat attack
with an object deals Object Damage. Object
Damage means a light object deals 2 damage; and
a heavy object deals 3 damage.

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