Give this character a ranged combat action even if it is adjacent
to an opposing character; the area of effect for this attack is half the character’s
range. Draw lines of fire to all other characters within the area of effect, including
at least one opposing character; these lines of fire ignore all game effects except
for walls, blocking and elevated terrain. Game effects possessed or used by
characters with a line of fire drawn to them are ignored until the action has been
resolved. If a line of fire is drawn to more than 1 character, this character’s damage
value becomes 1 and is locked. Each character hit is dealt damage.