Characters can have their damage healed throughthe use of powers like Regeneration, Steal Energy, and Support, as well as through other game effects. When a character is healed of damage,turn its combat dial counterclockwise a number of times equal to the damage healed. A character can’t be healed beyond its starting line or a KO
click. A character with multiple starting lines can’t be healed beyond the starting line that it
began within a particular game. A character is not considered “healed” unless a game effect
causes it to turn its dial counterclockwise

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