This character (when moving) ignores elevated terrain, ignores hindering terrain, ignores outdoor blocking terrain and May move through squares adjacent to or occupied by opposing characters, but still needs to break away normally. This character can’t be knocked back. When this character makes a close combat attack, it may target characters on higher elevations. This character may draw lines of fire (and have lines of fire drawn to it) as if the character occupied the elevation equal to or greater than the elevation it occupies, using the elevation level with the least restrictive line of fire. This ability can’t be countered.