During your turn, you give actions from your action
total to your characters. When a character is given
an action, that action can be used for only one
power or ability that requires that type of action to
activate. You must completely resolve one action
before you begin the next action. Resolving
an action includes resolving any free actions
or game effects that action allows, followed by
applying action tokens and then pushing damage
to each character that received a second action
token during that action. If a character’s combat
values change before an action is resolved, the
character must use the new combat values for
the rest of the action. A character can never
be given more than one non-free action per
turn. If you have more available actions than
characters, you can’t use the extra actions. You
do not have to use all of your available actions,
but you can’t save them for future turns.

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